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500 Terry Francois Street,  SF, CA 94158 

Tel: 123-456-7890

Horizon Shift Activation Code [key]





















































About This Game 'Shoot Stuff, Jump Stuff, Bomb Stuff'Horizon Shift is an explosive wave based, single screen shooter, with a ton of new ideas and platformer elements.Do what it takes to protect your horizon from the ever encroaching enemy attack!Use the unique risk reward multiplier system to maximise power-ups, build your bomb and destroy EVERYTHING!Horizon Shift also features an amazing pulse pounding soundtrack produced by Jason Heine of Heine House Entertainment. These original compositions are a fusion of House, Electronica and Chiptune.Features 7 different game modes and a ton of options to customise your experience A unique risk reward multiplier system Pulse pounding soundtrack produced by Jason Heine Epic boss battles and bonus rounds An original blend of classic arcade shooter and platforming 1075eedd30 Title: Horizon ShiftGenre: Action, IndieDeveloper:Flump StudiosPublisher:KISS ltdRelease Date: 29 May, 2015 Horizon Shift Activation Code [key] Super addictive, original game design, tons of different game modes, overall a great little game. Very polished and hard to put down, $5 very well spent! I'll be looking out for future releases from Flump Studios, can't wait to see what they come up with next.. If you like retro arcade shooters buy it, it's cheap and fun.But be warned, the game is unfair, not difficult, UNFAIR! There are 4 types of enemies:- Green - the default shoot'em up kind- Red - sticks to your horizon and you have to dodge- Blue - Destroy your horizon- Swarm - insta kill you if they reach your horizonThe problem is, once a red or blue enemy reaches the horizon (50% of the enemy types) you have 3 ways to clear your mistake1- die...2 - clear the wave (reach next stage)3 - use a bombOK I can use a bomb! But you have to fill a bar to get 1 and if you die you lost your bomb or the current progress... So your only way to counter those enemies isn't reliable. The game got nearly impossible on wave 25\/26, and when you finally reach wave 27 you'll probably have 1 life without upgrades or a bomb under your sleeve.If there was a way to shoot to the sides or a more spread weapon this problem would not exist.Oh, and jumping the spikes during a whole level with the "mirror " upgrade is extremely boring, sometimes I just suicide one of the ships.... I can not convey how vicious this game is.It is stressful,it is mean,it is unforgiving...it is unrelenting.Hell,you get a badge for surviving the first screen....and well,you should.I would seriously marry a girl who I could rock this game...as I can not.Pick it up...now.. Um jogo fant\u00e1stico, extremamente dif\u00edcil, mais dif\u00edcil que super meat boy e mais f\u00e1cil do que o dark world do mesmo jogo;\u00c9 um hell bullet, com um conceito novo; a tela tem dois lados para defender, a nave pula entre outras coisas.O desenvolvedor \u00e9 atencioso e responde pessoalmente suas d\u00favidas, aconselho fortemente a compra.Som fant\u00e1stico!. Super addictive, original game design, tons of different game modes, overall a great little game. Very polished and hard to put down, $5 very well spent! I'll be looking out for future releases from Flump Studios, can't wait to see what they come up with next.. If this was in the arcade, it would be eating your quarters.. If you like retro arcade shooters buy it, it's cheap and fun.But be warned, the game is unfair, not difficult, UNFAIR! There are 4 types of enemies:- Green - the default shoot'em up kind- Red - sticks to your horizon and you have to dodge- Blue - Destroy your horizon- Swarm - insta kill you if they reach your horizonThe problem is, once a red or blue enemy reaches the horizon (50% of the enemy types) you have 3 ways to clear your mistake1- die...2 - clear the wave (reach next stage)3 - use a bombOK I can use a bomb! But you have to fill a bar to get 1 and if you die you lost your bomb or the current progress... So your only way to counter those enemies isn't reliable. The game got nearly impossible on wave 25\/26, and when you finally reach wave 27 you'll probably have 1 life without upgrades or a bomb under your sleeve.If there was a way to shoot to the sides or a more spread weapon this problem would not exist.Oh, and jumping the spikes during a whole level with the "mirror " upgrade is extremely boring, sometimes I just suicide one of the ships.... I want to call this game a timekilling bullet hell platformer with symmetry added to make it not only harder, but cooler as well. This game is exactly what I expected; You move left and right and shoot enemies before they destroy the platform you can move on, all the while avoiding whatever bullets or enemies may be in your path.... There really isn't much else to say. I nabbed it on sale for 85% off (a wicked sweet deal) so I feel it's worth the price I personally paid, but I don't think it's worth much more than that.

 
 
 

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